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Spectrum3DWidget.h (Maintainer: Marc Sturm)

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00001 // -*- Mode: C++; tab-width: 2; -*-
00002 // vi: set ts=2:
00003 //
00004 // --------------------------------------------------------------------------
00005 //                   OpenMS Mass Spectrometry Framework 
00006 // --------------------------------------------------------------------------
00007 //  Copyright (C) 2003-2008 -- Oliver Kohlbacher, Knut Reinert
00008 //
00009 //  This library is free software; you can redistribute it and/or
00010 //  modify it under the terms of the GNU Lesser General Public
00011 //  License as published by the Free Software Foundation; either
00012 //  version 2.1 of the License, or (at your option) any later version.
00013 //
00014 //  This library is distributed in the hope that it will be useful,
00015 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00017 //  Lesser General Public License for more details.
00018 //
00019 //  You should have received a copy of the GNU Lesser General Public
00020 //  License along with this library; if not, write to the Free Software
00021 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00022 //
00023 // --------------------------------------------------------------------------
00024 // $Maintainer: Marc Sturm $
00025 // --------------------------------------------------------------------------
00026 
00027 #ifndef OPENMS_VISUAL_SPECTRUM3DWIDGET_H
00028 #define OPENMS_VISUAL_SPECTRUM3DWIDGET_H
00029 
00030 #include <OpenMS/VISUAL/SpectrumWidget.h>
00031 #include <OpenMS/VISUAL/Spectrum3DCanvas.h>
00032 
00033 namespace OpenMS
00034 { 
00035   class Spectrum3DCanvas;
00043   class Spectrum3DWidget
00044     : public SpectrumWidget
00045   {
00046     Q_OBJECT    
00047 
00048     public: 
00050       Spectrum3DWidget(const Param& preferences, QWidget* parent = 0);
00051       
00053       virtual ~Spectrum3DWidget();
00054       
00056       inline Spectrum3DCanvas* canvas()
00057       {
00058         return static_cast<Spectrum3DCanvas*>(canvas_);
00059       }
00060     
00061       // Docu in base class
00062       virtual void recalculateAxes_();
00063       // Docu in base class
00064       virtual Math::Histogram<UInt, float> createIntensityDistribution_();
00065       
00066       //docu in base class
00067       bool isLegendShown() const;
00068       //docu in base class
00069       virtual void showLegend(bool show);
00070       
00071     public slots:
00072       // Docu in base class
00073       virtual void showGoToDialog();
00074 
00075   };
00076   
00077 }//namespace
00078 
00079 #endif

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